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@novorender/api / RenderStatePointCloud

Interface: RenderStatePointCloud

Defined in: @novorender/src/core3d/state/index.ts:410

Point cloud related render state.

Remarks

The sizes are cumulative and computed as follows: effective_point_pixel_size = max(1, pixelSize + projectedSizeOf(metricSize + tolerance * toleranceFactor)). Metric size is projected as a 3D sphere at the point origo to deterine pixel size. The term pixel refers to the size of a pixel in the target canvas element, which resolution may differ from that of the render buffer.

Properties

classificationColorGradient

readonly classificationColorGradient: RenderStateColorGradient<RGBA>;

Defined in: @novorender/src/core3d/state/index.ts:434

Color gradient to use for visualizing deviation and tolerances.

Remarks

May define different gradients for negative and positive numbers. classification values between gradent color stops will be interpolated.


deviation

readonly deviation: object;

Defined in: @novorender/src/core3d/state/index.ts:449

colorGradients

readonly colorGradients: readonly RenderStateColorGradient<RGBA>[];

Color gradient to use for visualizing deviation and tolerances.

Remarks

May define different gradients for negative and positive numbers. deviation index will be mapped to the gradient array


size

readonly size: object;

Defined in: @novorender/src/core3d/state/index.ts:412

Point size state.

maxPixel

readonly maxPixel: undefined | number;

Max point size in pixels.

metric

readonly metric: undefined | number;

Point size in meters.

pixel

readonly pixel: undefined | number;

Point size in pixels.

toleranceFactor

readonly toleranceFactor: number;

The scaling factor for applying the tolerance of the current level of detail to point size.

Remarks

Different levels of detail (LOD) will have different point densities. Taking this difference into account may result in a more uniform point coverage and visually pleasing result. The tolerance of each LOD reflects the point merging distance threshold in meters used to reduce # points, or 0 for the original level of detail.


undefinedColor?

readonly optional undefinedColor: RGBA;

Defined in: @novorender/src/core3d/state/index.ts:439

The color of points with undefined point visualization value


useProjectedPosition

readonly useProjectedPosition: boolean;

Defined in: @novorender/src/core3d/state/index.ts:460

Use pre-computed projected point cloud positions instead of original.

Remarks

This is currently used to render an unwrapped 2D variant of tunnels.