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@novorender/api / RenderStateDynamicMaterialGGX

Interface: RenderStateDynamicMaterialGGX

Defined in: @novorender/src/core3d/state/dynamic.ts:213

GGX type of PBR material.

See​

https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#materials

Extends​

  • RenderStateDynamicMaterialCommon

Properties​

alphaCutoff?​

readonly optional alphaCutoff: number;

Defined in: @novorender/src/core3d/state/dynamic.ts:189

Cutoff factor used for alpha masking.

Default Value​

0.5

Inherited from​

RenderStateDynamicMaterialCommon.alphaCutoff

alphaMode?​

readonly optional alphaMode: "BLEND" | "OPAQUE" | "MASK";

Defined in: @novorender/src/core3d/state/dynamic.ts:184

How to interpret color alpha channel.

Remarks​

"OPAQUE" renders all pixels regardless of alpha value.

"MASK" renders only pixels with alpha larger or equal to alphaCutoff.

"BLEND" blends pixels with background using alpha as blending factor.

Inherited from​

RenderStateDynamicMaterialCommon.alphaMode

baseColorFactor?​

readonly optional baseColorFactor: RGBA;

Defined in: @novorender/src/core3d/state/dynamic.ts:221

Factor used directly or multiplied with baseColorTexture, if defined, for material base color.

Default Value​

[1,1,1,1]


baseColorTexture?​

readonly optional baseColorTexture: RenderStateDynamicTextureReference;

Defined in: @novorender/src/core3d/state/dynamic.ts:239

Base color texture.


doubleSided?​

readonly optional doubleSided: boolean;

Defined in: @novorender/src/core3d/state/dynamic.ts:174

Whether to render material as double sided or not. @default: false

Inherited from​

RenderStateDynamicMaterialCommon.doubleSided

emissiveFactor?​

readonly optional emissiveFactor: RGB;

Defined in: @novorender/src/core3d/state/dynamic.ts:236

Emissive light factor (0-1)

Default Value​

1

emissiveTexture?​

readonly optional emissiveTexture: RenderStateDynamicTextureReference;

Defined in: @novorender/src/core3d/state/dynamic.ts:253

Emissive light texture


kind​

readonly kind: "ggx";

Defined in: @novorender/src/core3d/state/dynamic.ts:216

Material union discriminant.


metallicFactor?​

readonly optional metallicFactor: number;

Defined in: @novorender/src/core3d/state/dynamic.ts:226

Metallicness PBR factor (0-1)

Default Value​

1

metallicRoughnessTexture?​

readonly optional metallicRoughnessTexture: RenderStateDynamicTextureReference;

Defined in: @novorender/src/core3d/state/dynamic.ts:244

PBR Mmtallic + roughness texture.

See​

https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#metallic-roughness-material


normalTexture?​

readonly optional normalTexture: RenderStateDynamicNormalTextureReference;

Defined in: @novorender/src/core3d/state/dynamic.ts:247

PBR surface normal texture


occlusionTexture?​

readonly optional occlusionTexture: RenderStateDynamicOcclusionTextureReference;

Defined in: @novorender/src/core3d/state/dynamic.ts:250

Occlusion/AO texture


roughnessFactor?​

readonly optional roughnessFactor: number;

Defined in: @novorender/src/core3d/state/dynamic.ts:231

Roughness PBR factor (0-1)

Default Value​

1