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@novorender/api / RenderStateHighlightGroupTexture

Interface: RenderStateHighlightGroupTexture

Defined in: @novorender/src/core3d/state/index.ts:600

Render state for a highlight group texture.

Properties

ambient?

readonly optional ambient: number;

Defined in: @novorender/src/core3d/state/index.ts:610

Ambient light factor [0,1], default = 0.


index

readonly index: ActiveTextureIndex;

Defined in: @novorender/src/core3d/state/index.ts:602

Index into RenderStateHighlightGroups.textures array.


metalness?

readonly optional metalness: number;

Defined in: @novorender/src/core3d/state/index.ts:608

Metalness [0,1], default = 0.


rotation?

readonly optional rotation: number;

Defined in: @novorender/src/core3d/state/index.ts:606

Rotation in degrees, default = 0.


scale?

readonly optional scale: number;

Defined in: @novorender/src/core3d/state/index.ts:604

Scale, default = 1.