@novorender/api / RenderStateHighlightGroupTexture
Interface: RenderStateHighlightGroupTexture
Defined in: @novorender/src/core3d/state/index.ts:600
Render state for a highlight group texture.
Properties
ambient?
readonly optional ambient: number;
Defined in: @novorender/src/core3d/state/index.ts:610
Ambient light factor [0,1], default = 0.
index
readonly index: ActiveTextureIndex;
Defined in: @novorender/src/core3d/state/index.ts:602
Index into RenderStateHighlightGroups.textures array.
metalness?
readonly optional metalness: number;
Defined in: @novorender/src/core3d/state/index.ts:608
Metalness [0,1], default = 0.
rotation?
readonly optional rotation: number;
Defined in: @novorender/src/core3d/state/index.ts:606
Rotation in degrees, default = 0.
scale?
readonly optional scale: number;
Defined in: @novorender/src/core3d/state/index.ts:604
Scale, default = 1.