interface.RenderStateToonOutline
API > RenderStateToonOutline
Interface: RenderStateToonOutline
Toon shader related outline.
Remarks
Toon shader is a deliberate misnomer of what is commonly referred to as outline shader. It is a post-effect that is applied on the output pixels to help visualize geometric edges and contours. Enabling it comes at a potentially significant performance penalty, depending on your device. It should thus be used sparingly, preferably only on idle frames, i.e. while the camera is not moving.
Properties
color
readonly
color:RGB
Color to use for edges and contours.
Source
@novorender/core3d/state/index.ts:813
enabled
readonly
enabled:boolean
Whether to do render "toon" outlines or not.
Source
@novorender/core3d/state/index.ts:811
outlineObjects
readonly
outlineObjects:boolean
Creates an outline around each object in addition to edges, this can manually be disabled as it will create a lot of noise on scenes with a lot of z-fighting .