interface.RenderStateHighlightGroupTexture
API > RenderStateHighlightGroupTexture
Interface: RenderStateHighlightGroupTexture
Render state for a highlight group texture.
Properties
ambient
ambient?:
number
Ambient light factor [0,1], default = 0.
Source
@novorender/core3d/state/index.ts:584
index
readonly
index:ActiveTextureIndex
Index into RenderStateHighlightGroups.textures array.
Source
@novorender/core3d/state/index.ts:576
metalness
metalness?:
number
Metalness [0,1], default = 0.
Source
@novorender/core3d/state/index.ts:582
rotation
rotation?:
number
Rotation in degrees, default = 0.
Source
@novorender/core3d/state/index.ts:580
scale
scale?:
number
Scale, default = 1.