interface.RenderStateDynamicSampler
API > RenderStateDynamicSampler
Interface: RenderStateDynamicSampler
Texture sampled related state
See
https://en.wikipedia.org/wiki/Texture_filtering https://learnopengl.com/Getting-started/Textures
Properties
magnificationFilter
magnificationFilter?:
MagFilterString
Magnification filter
Default Value
"LINEAR"
Source
@novorender/core3d/state/dynamic.ts:28
minificationFilter
minificationFilter?:
MinFilterString
Minification filter
Default Value
"NEAREST_MIPMAP_LINEAR"
Source
@novorender/core3d/state/dynamic.ts:23
wrap
wrap?: readonly [
WrapString
,WrapString
]
Tuple of S and T wrap mode, respectively.
Default Value
["REPEAT", "REPEAT"]