interface.RenderStateDynamicOcclusionTextureReference
API > RenderStateDynamicOcclusionTextureReference
Interface: RenderStateDynamicOcclusionTextureReference
Occlusion map texture reference state.
Extends
Properties
strength
strength?:
number
Strength factor to apply to occlusion [0.0, 1.0].
Default Value
1.0
Source
@novorender/core3d/state/dynamic.ts:84
texCoord
texCoord?:
0
|1
What set of texture coordinates to use (0 or 1).
Default Value
0
Inherited from
RenderStateDynamicTextureReference
.texCoord
Source
@novorender/core3d/state/dynamic.ts:59
texture
readonly
texture:RenderStateDynamicTexture
What texture to use.
Inherited from
RenderStateDynamicTextureReference
.texture
Source
@novorender/core3d/state/dynamic.ts:54
transform
transform?:
ReadonlyMat3
Optional texture coordinate 3x3 transformation matrix
Default Value
Identity matrix.
Inherited from
RenderStateDynamicTextureReference
.transform