Skip to main content

class.BaseController

API > BaseController

Class: BaseController

abstract

Base class for all camera controllers.

Extended By

Constructors

constructor

protected new BaseController(input): BaseController

Parameters

ParameterTypeDescription
inputControllerInputThe input source for this controller.

Returns

BaseController

Source

@novorender/web_app/controller/base.ts:46

Properties

input

readonly input: ControllerInput

The input source for this controller.

Source

@novorender/web_app/controller/base.ts:48


kind

readonly abstract kind: string

The controller type id.

Source

@novorender/web_app/controller/base.ts:15


projection

readonly abstract projection: undefined | "pinhole" | "orthographic"

The camera projection kind.

See

RenderStateCamera.kind.

Source

@novorender/web_app/controller/base.ts:20

Accessors

axes

get axes(): ControllerAxes

The input axes

Returns

ControllerAxes

Source

@novorender/web_app/controller/base.ts:55

See

ControllerInput.axes


currentFlyTo

get currentFlyTo(): undefined | Orientation

The current fly-to state, if any.

Returns

undefined | Orientation

Source

@novorender/web_app/controller/base.ts:109


generation

get generation(): number

Camera controller state generation.

Returns

number

Source

@novorender/web_app/controller/base.ts:29

Remarks

If the controller state changes, the generation count will be incremented once every call to renderStateChanges. This can be used to detect changes by comparing to a local generation count. The count is wrapped at 0xffffffff, so make sure you use != comparison and not < comparison.


hasShift

get hasShift(): boolean

The input shift button state.

Returns

boolean

Source

@novorender/web_app/controller/base.ts:104

See

ControllerInput.hasShift


height

get height(): number

The input element height.

Returns

number

Source

@novorender/web_app/controller/base.ts:76

See

ControllerInput.height


moving

get moving(): boolean

Whether the camera is currently considered moving or not.

Returns

boolean

Source

@novorender/web_app/controller/base.ts:62

See

View.isIdleFrame


multiplier

get multiplier(): number

The input multiplier.

Returns

number

Source

@novorender/web_app/controller/base.ts:83

See

ControllerInput.multiplier


pointerTable

get pointerTable(): readonly TouchContactPoint[]

The input pointer table.

Returns

readonly TouchContactPoint[]

Source

@novorender/web_app/controller/base.ts:97

See

ControllerInput.touchPoints


width

get width(): number

The input element width.

Returns

number

Source

@novorender/web_app/controller/base.ts:69

See

ControllerInput.width


zoomPos

get zoomPos(): number[]

The input zoom position.

Returns

number[]

Source

@novorender/web_app/controller/base.ts:90

See

ControllerInput.zoomPos

Methods

animate

animate(elapsedTime): void

Apply time sensitive changes to controller state.

Parameters

ParameterTypeDescription
elapsedTimenumberThe # of milliseconds elapsed since the last update.

Returns

void

Source

@novorender/web_app/controller/base.ts:132

Remarks

Fly-to animations happens here, as well as motion based on keyboard pressed-state, such as the WASD keys.


attach

attach(): void

Attach this controller to the input object

Returns

void

Source

@novorender/web_app/controller/base.ts:189


autoFit

abstract autoFit(center, radius): void

Attempt to fit controller position such that the specified bounding sphere is brought into view.

Parameters

ParameterTypeDescription
centerReadonlyVec3The center of the bounding sphere, in world space.
radiusnumberThe radius of the bounding sphere, in world space.

Returns

void

Source

@novorender/web_app/controller/base.ts:175


changed

protected changed(): void

Signal changes to internal state.

Returns

void

Source

@novorender/web_app/controller/base.ts:34


init

abstract init(params): void

Initialize controller from parameters.

Parameters

ParameterType
paramsControllerInitParams

Returns

void

Source

@novorender/web_app/controller/base.ts:169

See

serialize


mouseButtonChanged

mouseButtonChanged(event): void | Promise\< void >

Handler for mouse buttons events.

Parameters

ParameterType
eventMouseEvent

Returns

void | Promise\< void >

Source

@novorender/web_app/controller/base.ts:197


moveBegin

moveBegin(event): void | Promise\< void >

Handler for mouse/touch move events.

Parameters

ParameterType
eventMouseEvent | TouchEvent

Returns

void | Promise\< void >

Source

@novorender/web_app/controller/base.ts:209


moveTo

moveTo( targetPosition, flyTime = 1000, rotation?): void

Move controller to specified position/rotation.

Parameters

ParameterTypeDefault value
targetPositionReadonlyVec3undefined
flyTimenumber1000
rotation?ReadonlyQuatundefined

Returns

void

Source

@novorender/web_app/controller/base.ts:217


renderStateChanges

renderStateChanges(state, elapsedTime): undefined | RecursivePartial\< RenderState >

Retrieve the state changes to be applied to the specified render state.

Parameters

ParameterTypeDescription
stateRenderStateCameraThe baseline render state.
elapsedTimenumberThe time elapsed since last call, in milliseconds.

Returns

undefined | RecursivePartial\< RenderState >

Source

@novorender/web_app/controller/base.ts:232


serialize

abstract serialize(includeDerived?): ControllerInitParams

Serialize the state of this controller into init parameters.

Parameters

ParameterTypeDescription
includeDerived?booleanInclude derived state which may not be intrinsic to this controller, such as orbit controller position.

Returns

ControllerInitParams

Source

@novorender/web_app/controller/base.ts:164

See

init


setFlyTo

protected setFlyTo(flyTo): void

Initialize a fly-to transition.

Parameters

ParameterTypeDescription
flyToFlyToParamsThe transition parameters

Returns

void

Source

@novorender/web_app/controller/base.ts:116


stateChanges

abstract stateChanges(state?): Partial\< RenderStateCamera >

Retrieve changes to render state from derived class, if any.

Parameters

ParameterTypeDescription
state?RenderStateCameraThe baseline state to apply changes to.

Returns

Partial\< RenderStateCamera >

Source

@novorender/web_app/controller/base.ts:186

See

View.modifyRenderState

Remarks

If there are no changes, the returned object will be empty, i.e. {}.


touchChanged

touchChanged(event): void | Promise\< void >

Handler for touch events.

Parameters

ParameterType
eventTouchEvent

Returns

void | Promise\< void >

Source

@novorender/web_app/controller/base.ts:203


update

abstract update(): void

Update internal controller state

Returns

void

Source

@novorender/web_app/controller/base.ts:178


zoomTo

zoomTo(boundingSphere, flyTime = 1000): void

Bring the specified bounding sphere into view.

Parameters

ParameterTypeDefault value
boundingSphereBoundingSphereundefined
flyTimenumber1000

Returns

void

Source

@novorender/web_app/controller/base.ts:226

Remarks

This function will retain the current camera controller rotation.


getDistanceFromViewPlane

static protected getDistanceFromViewPlane( point, cameraPosition, cameraRotation): number

Compute the distance to a point from the specified view plane.

Parameters

ParameterTypeDescription
pointReadonlyVec3The point to measure distance too
cameraPositionReadonlyVec3The position of the camera/view plane.
cameraRotationReadonlyQuatThe rotation of the camera/view plane.

Returns

number

A signed distance from the point to the view plane, i.e. positive for points in front of the plane and negative otherwise.

Source

@novorender/web_app/controller/base.ts:258