@novorender/api / Intersection
Type Alias: Intersection
type Intersection = object;
Defined in: @novorender/src/web_app/outline_inspect.ts:4
Sorted outlines on screen from closest to furthest from input point
Properties
down
down: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:14
downNormals?
optional downNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:16
downObjects?
optional downObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:15
left
left: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:5
leftNormals?
optional leftNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:7
leftObjects?
optional leftObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:6
right
right: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:8
rightNormals?
optional rightNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:10
rightObjects?
optional rightObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:9
up
up: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:11
upNormals?
optional upNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:13
upObjects?
optional upObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:12
zDown?
optional zDown: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:20
zDownNormals?
optional zDownNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:22
zDownObjects?
optional zDownObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:21
zUp?
optional zUp: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:17
zUpNormals?
optional zUpNormals: ReadonlyVec3[];
Defined in: @novorender/src/web_app/outline_inspect.ts:19
zUpObjects?
optional zUpObjects: number[];
Defined in: @novorender/src/web_app/outline_inspect.ts:18