@novorender/api / DeviceQuirks
Interface: DeviceQuirks
Defined in: @novorender/src/core3d/device.ts:116
Known device specific quirks and bugs that we can work around.
Remarks
These problems usually stems from buggy native WebGL drivers. Workarounds may involve disabling certain features or not producing certain outputs.
Properties
adreno600
readonly adreno600: boolean;
Defined in: @novorender/src/core3d/device.ts:118
Adreno 600 series driver bug. Normals in the picking buffer will be 0 and toon shading will be off.
iosInterpolationBug
readonly iosInterpolationBug: boolean;
Defined in: @novorender/src/core3d/device.ts:122
Older IOS/Ipad devices don't implement flat shading for float varyings properly and thus introduces interpolation noise, which needs to be rounded off.
slowShaderRecompile
readonly slowShaderRecompile: boolean;
Defined in: @novorender/src/core3d/device.ts:120
Older Android webgl drivers struggle to compile large shader programs, even asynchronously. To avoid stuttering, disable aggressive recompile, at the expense of overall render performance.