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@novorender/api / DeviceQuirks

Interface: DeviceQuirks

Defined in: @novorender/src/core3d/device.ts:116

Known device specific quirks and bugs that we can work around.

Remarks​

These problems usually stems from buggy native WebGL drivers. Workarounds may involve disabling certain features or not producing certain outputs.

Properties​

adreno600​

readonly adreno600: boolean;

Defined in: @novorender/src/core3d/device.ts:118

Adreno 600 series driver bug. Normals in the picking buffer will be 0 and toon shading will be off.


iosInterpolationBug​

readonly iosInterpolationBug: boolean;

Defined in: @novorender/src/core3d/device.ts:122

Older IOS/Ipad devices don't implement flat shading for float varyings properly and thus introduces interpolation noise, which needs to be rounded off.


slowShaderRecompile​

readonly slowShaderRecompile: boolean;

Defined in: @novorender/src/core3d/device.ts:120

Older Android webgl drivers struggle to compile large shader programs, even asynchronously. To avoid stuttering, disable aggressive recompile, at the expense of overall render performance.