WebGL API
NovoRender.ScreenSpaceAmbientOcclusionParams
Screen space ambient occlusion post effect.
Remarks
This post effect is intended to be applied over several frames of an unchanging view, i.e. when the camera stops moving and the scene is fully resolved. Ambient occlusion is a shadowing effect that makes geometry easier to visually interpret and more pleasing to the eye. This effect can be quite demanding on weaker devices, so use over several frames with care to avoid stuttering when view changes.
Properties​
kind​
• Readonly
kind: "ssao"
Post effect kind/discriminator.
radius​
• Readonly
radius: number
Neighborhood sampling radius in # pixels.
reset​
• Optional
Readonly
reset: boolean
Flag to reset accumulation of images, e.g. after the view changed.
samples​
• Readonly
samples: number
of samples per pixel.
skipOpacity​
• Optional
Readonly
skipOpacity: boolean
Whether to ignore transparent pixels or not.